As a part of their latest initiative, the Franklin Institute has introduced a new feature to provide their visitors with a deeper understanding of assorted topics: the ability to explore some attractions through virtual reality technologies. Once a visitor straps on their headset, they can immerse themselves in numerous simulated experiences dedicated exclusively to building upon the knowledge of the user.
The museum also offers a mobile app to augment the tour experience that also offers limited VR capabilities, along with a library of content for users to explore wherever and whenever they want.
The fact that the museum was willing to make a $375,000 investment into an exhibit powered by a technology that has long had a reputation as an example of video game wish fulfillment speaks volumes as to how much VR has expanded in practical capabilities. Many industries have already embraced this new tech to better serve their capabilities. Designing workspaces in offices, medical facilities, and other specialized areas is made much cheaper and intuitive if a “livable,” digital model can be made and walked around, rather than a scale mock-up.
Of course, there are other uses of this technology that extend its utility directly into the office environment.
Take, for instance, collaboration. While video chats and instant messaging have improved the capabilities of workers to interact on projects–regardless of the distance that may be between them–proper use of VR can permit collaborators to feel as though they are in the same room. Additionally, many VR programs offer real-time translation services, eliminating the language barriers a business may encounter if operating overseas. Another benefit to to working cooperatively is the ability VR gives to those who can’t be physically “present” in a meeting to feel as though they still have a presence there, more so than traditional teleconferencing does.
Not to mention the ability VR could give company representatives to attend conferences and events without sacrificing their time in the office, or the numerous costs of travelling and staying on-location. With VR, travel time is saved, and the user can pick-and-choose what they want to experience, gaining their needed knowledge with maximum efficiency.
From the Oculus Rift to the Samsung Gear VR, or even the DIY-friendly Google Cardboard, there are currently plenty of options for those looking to experiment with virtual reality–and thanks to establishments like the Franklin Institute, there will soon be plenty of opportunities as well.
Would you consider implementing VR as a part of your business’s technology strategy? Let us know why or why not in the comments!